# PalmOS Tools For RPGing and Game Update
*Entered: in vim on x201* |
Are you a Palm OS user *and* someone who enjoys role playing games?
There are a couple of free programs I have installed on my Handspring
Treo 90 that a pretty handy for D&D (likely useful for OSR and
related systems). I am partial to AD&D 1e, and while the apps are
geared more towards AD&D 2e, they are highly usable.
The first one I found was [AD&D Assistant]. This program replaces
your character sheet, and includes a dice roller. It is very
detailed. I could not find a facet of the TSR official AD&D character
sheets that was not present (or addable - I'm looking at you
grappling rules). The interface is intuitive and easy to navigate.
The second program on my list is [D&D Helper]. This is a great app
for random tables, and charts such as breath weapons. Need a random
name? Pick what type and be presented with ten of them. Need some
words that sound like they belong to a particular language? Got you
covered. Need to figure out a fumble? A random gem? Magic item? A
riddle? All of these and more are present!
I am using these apps in conjunction with my
[AD&D Planescape / Spelljammer Solo Campaign].
I am still waiting for a few source books to arrive. The pandemic
is really adding a delay to this. In the meantime, I am doing more
planning for the setting. I think I want to start things off in
Greyhawk, and from there do some Spelljamming, finding a portal to
the outer realms. Or maybe my fighter's psionic ability to astral
project will lead him there prior to the party (while they have custody
of his physical body)? Don't know yet, of course.
My daughter and I are playing a Basic D&D (Rules Cyclopedia) homebrew
at the moment. The game is very well documented in a [book we made].
Maybe one day I'll transcribe this to a file on RPoD? Well, here are
the Cliff Notes: There are two islands: Sacritania and Justinia. The
island of Sacritania was taken over by an evil wizard named Gostislav
who is in the service of Mammon, Lord of the Third in the 9 Hells.
He kidnapped Fausta, the princess of Justinia, and sent her to a
dungeon demiplane where a day is six months on her home plane. This
dungeon demiplane was based upon a recurring dream I had starting
from around age 8 or so. Gostislav has engaged the help of a Goblin
King and his tribe to mine black crystal from the Beyonn Mountains
to aid in the constant rebuilding of Minauros. A fighter named Eric
and an elf named Helga find themselves in the Dungeon Demiplane and
find Fausta and a portal back to Sacritania. They find that there
are 1,050 people in left in the town of Agniton and dwarves still
living in the mountains, while the Sacritania Royal Navy successfully
evacuated the vast majority of the other inhabitants of Sacritania to
Justinia. There is now a small party traveling across the island of
Sacritania to reach a known boat that can take them to Justinia to
rescue the people in Agniton and any dwarves that wish to make the
journey. If successful, a joint invasion force may be able to retake
Sacritania. However, are the forces of Mammon really something to
poke at? Will Gostislav and the goblins continue to ignore Justinia?
Do the black crystals exist anywhere off of Sacritania? Do they abate
the sinking of Minauros due to a special property? So many unknowns!
There is also a wizard named Goosemberry that originated in a game
of Four Against Darkness my daughter and I were playing. He is a
gnome and spent the last year of his subjective time in Bytopia
freely associating with Garl Glittergold. This may be a source
of reinforcement as things progress. This remains to be seen as
Goosemberry is an enigmatic individual.
We are playing this in unorthodox fashion - without a DM. When
something needs fleshed out in the world, we have a session in which
we world build instead of play. This gets documented in our book.
During play, we use the oracle table from Scarlet Heros. We have
the [The GameMaster's Apprentice: Fantasy Deck] coming to have more
oracular choices and purmutations. Even though we are using
[Rules Cyclopedia] as our ruleset, we are using the dungeon
generation and dressing tables from the [AD&D 1e DMG] during travel
through the dwarvish tunnels under the Beyonn Mountains. Additionally
we are using the AD&D 1e Manual of the Planes for the data on
[AD&D Assistant]: http://www.twinfeats.com/tf/twinfeats/Pilot/Assistant/assistant.html
[D&D Helper]: http://rumkin.com/software/dnd_helper/
[AD&D Planescape / Spelljammer Solo Campaign]: gopher://1436.ninja/0Games/rpg-play/planescape-spelljammer-1e-solo/Setting.md
[book we made]: https://mastodon.sdf.org/@jynx/104015201599664792
[The GameMaster's Apprentice: Fantasy Deck]: https://www.drivethrurpg.com/product/213131/The-GameMasters-Apprentice-Fantasy-Dec
[Rules Cyclopedia]: https://www.drivethrurpg.com/product/17171/DD-Rules-Cyclopedia-Basic
[AD&D 1e DMG]: https://www.drivethrurpg.com/product/17004/Dungeon-Masters-Guide-1e