HN Gopher Feed (2017-10-12) - page 1 of 10
An open source re-implementation of RollerCoaster Tycoon 2
80 points by j_shttps://github.com/OpenRCT2/OpenRCT2
squeaky-clean - 1 hours ago
I've never played this but have been aware of it for a while.
Judging from the Readme it sounds fairly complete? Like I could
play out a full scenario in this without missing features or
lucb1e - 57 minutes ago
I also head of it for a while before I gave it a spin. I finally
got around to it about 6 months ago.The game works really well. I
don't remember noticing that anything was still missing in
singleplayer. Multiplayer... there was something, but I don't
remember what. Desyncs for sure, but I think those were always
solveable by just reconnecting. I'm not sure what, but there was
a reason why my girlfriend and I didn't play it. We played RCT2 a
bunch, with one person watching and the other playing, and
OpenRCT2 with multiplayer seemed epic, but there was something
annoying in multiplayer, I just don't remember what.By now, it
might have improved again. I remember the development going
really fast before. And in singleplayer, I don't think there were
any bugs that prevented me from playing.Give it a spin if you
were (or still are) into the original Rollercoaster Tycoon!
squeaky-clean - 47 minutes ago
Thanks for the info, I definitely will. RCT and RCT2 are among
my favorite games ever made. I still load them up at least once
every 6 months. Leafy Lake / Lucky Lake will always have a
place in my heart.
jcdavis - 13 minutes ago
Its fully complete. Because it was reversed engineered function
by function, it was never really not feature complete, since it
would still call out to existing code in the binary (thought
there were some bugs). They've since added a ton of new features
not in the original game (eg multiplayer networked mode), native
OS X/Linux support, etc.I contributed a little bit back in
2014/2015 and it was a lot of fun. Because it is almost all hand-
written x86 ASM (which is insane), it was actually not too hard
to reason about, certainly far easier than what Clang/GCC will
LusoTycoon - 55 minutes ago
there's also a pretty nice Knights and Merchants remake
satuim - 52 minutes ago
An amazing project, My only criticism is the scaling, playing in
1080p makes the UI really small, it does have scaling in the
options but 1.5 uses antialiasing and kinda ruins the pixel
graphics.Otherwise the best way to play this. I'm pretty sure you
can also import certain elements from RCT1 if you have it.
Animats - 51 minutes ago
OpenRCT2 requires original files of RollerCoaster Tycoon 2 to
play.It's the engine without the assets. Kind of like Open Rails,
which is an open source engine for Microsoft Train Simulator
content. That's been out for a while, and now others are writing
content for it.
raimue - 23 minutes ago
The same approach was used for OpenTTD, which is a re-
implementation and extension of Transport Tycoon Deluxe, one of
the other Chris Sawyer classics. When finally all graphics and
sounds had been recreated, version 1.0.0 was released in 2010.
Before that the original asset files were required to play the
Avshalom - 1 hours ago
Well time to go dig out my CD case.
tylerjd - 1 hours ago
If you can't find it or it is too scratched, they also sell the
full edition of RCT2 on GoG for cheap
PLenz - 1 hours ago
As a lover of the original I wish this project has the same success
OpenTTD has had.
cmpb - 1 hours ago
Anyone interested in this may also be interested to know that there
is a pretty thriving subreddit for RollerCoaster Tycoon:
loufe - 1 hours ago
Man what a great project, I've been only lightly following it for
the last year or so, but it gets me excited. I think I could see
myself choosing this as a first open source project to commit
to.Thinking now, I would love to see Dolphin style progress reports
every now and then from the project. I'm sure they'd catch a lot of
WhitneyLand - 1 hours ago
what are Dolphin status reports, and what about them is
satuim - 48 minutes ago
They do excellent blog posts, outlining tech details and
explaining it for less technical people.
squeaky-clean - 46 minutes ago
Dolphin is an emulator for the Gamecube and Wii (named for
Nintendo's original codename for them). Their technical blog
posts are amazing and are released every few months.
bbx - 22 minutes ago
For all RCT2 fans here: check out RCT Classic on iOS  and
Android . It's fantastic.I thought the size of the device would
be an issue, but I've been playing on an iPhone SE with
surprisingly great ease! The tap zones are small but very well
defined, so you almost never mis-tap. And the game is I believe
bug-free because it has never crashed!The only real tricky part is
designing underground paths and building rides with an excitement
rating above 6.0! But that's always been tricky?
mathnode - 9 minutes ago
That's great thanks. I enjoyed replaying Baldur's Gate 1 and 2 on
the ipad.What I really want next is Pharoah.